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GamepadInterface

interface GamepadInterface {
    getAxe(id: string | number): number | void;
    get axes(): (number | void)[];
    updateAxes(axes: readonly number[]): void;
    getButton(id: string | number): void | GamepadButton;
    get buttons(): Map<string, void | GamepadButton>;
    updateButtons(buttons: readonly GamepadButton[]): void;
}

Implemented by

Index

Accessors

Methods

Accessors

Methods

Parameters

  • id: string | number

Returns number | void

Parameters

  • axes: readonly number[]

Returns void

Parameters

  • id: string | number

Returns void | GamepadButton

Parameters

Returns void