SwitchPro
Hierarchy (View Summary)
- GenericGamepad
- SwitchPro
Index
Constructors
Properties
Accessors
Methods
Accessors
axes
- get axes(): (number | void)[]
Returns (number | void)[]
buttons
Returns Map<string, void | GamepadButton>
Methods
Static
parse Controller Info
parseControllerInfo(id: string): ControllerInfo
Parameters
id: string
Returns ControllerInfo
Static
matches Navigator Id
matchesNavigatorId(id: string): boolean
Parameters
id: string
Returns boolean
get Axe
getAxe(id: string | number): number | void
Parameters
id: string | number
Returns number | void
update Axes
updateAxes(axes: readonly number[]): void
Parameters
axes: readonly number[]
Returns void
get Button
getButton(id: string | number): void | GamepadButton
Parameters
id: string | number
Returns void | GamepadButton
update Buttons
updateButtons(buttons: readonly GamepadButton[]): void
Parameters
buttons: readonly GamepadButton[]