GamepadManager
Implements
Index
Constructors
Accessors
Methods
Constructors
constructor
new GamepadManager(autoUpdate?: boolean): GamepadManagerParameters
autoUpdate: boolean = true
Returns GamepadManager
Accessors
available
- get available(): boolean
Returns boolean
gamepads
Returns Map<number, GamepadInterface>
Methods
add Gamepad Type
addGamepadType(gamepadType: typeof GenericGamepad): voidParameters
gamepadType: typeof GenericGamepad
Returns void
get Gamepad
getGamepad(gamepadIndex: number): void | GamepadInterfaceParameters
gamepadIndex: number
Returns void | GamepadInterface
update Gamepads
updateGamepads(): voidReturns void
start
start(): GamepadManagerReturns GamepadManager
stop
stop(): GamepadManager